Fly the saucer over the sleeping mountain village. Beam things up, fill the mothership's quota before dawn, and spend your haul on upgrades between nights.
THE NIGHT'S JOB
Hold the beam over animals, hay bales, mailboxes, cars, tractors and locals. They rise, wobble and get sucked into the hull.
Heavy things lift slowly - and some need a beam strength upgrade first.
When the hold is full, fly into the mothership's violet light column to bank your haul toward the quota.
Quick pickups chain a combo. Each night has one special target worth a big bonus.
Holding the beam drops you low. Fly a closed loop or a spiral over a frost-rye field to carve a crop circle bonus.
STAY HIDDEN
Locals, cars, porch lights and searchlights raise the alert. Higher alert brings patrol cars, a searchlight truck and a helicopter.
Searchlights drain hull energy. The mothership's column slowly repairs it.
Cloak hides you, a decoy flare pulls searchlights and patrols away, a pulse stalls cars, lights and machines.
Night five ends with a homemade anti-saucer contraption. Watch its telegraph, dodge, then beam its glowing weak points.
CONTROLS
Fly
WASD or arrows - left stick / d-pad - left touch joystick
Tractor beam (hold)
Left mouse or Space - A or right trigger - BEAM button
Boost (hold)
Right mouse or Shift - B or left trigger - BOOST button